Difference between revisions of "Task list for mini-jukebox"
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* Converting OpenGL coords to screen coords and back. | * Converting OpenGL coords to screen coords and back. | ||
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* Billboarding in OpenGL. | * Billboarding in OpenGL. | ||
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+ | [http://nehe.gamedev.net/data/articles/article.asp?article=19 NeHe style.] | ||
* Learn SDL_ttf | * Learn SDL_ttf | ||
* Learn SDL_mixer | * Learn SDL_mixer |
Latest revision as of 10:36, 1 June 2005
- Converting OpenGL coords to screen coords and back.
This is necessary (or at least useful) to implement clickables implemented mostly in GL. This probably involves extraction of the projection matrix.
- Billboarding in OpenGL.
- Learn SDL_ttf
- Learn SDL_mixer